Army Of Two Skips Holiday Season

ao2.jpgEA announced that Army of Two, originally planned for a November release, has been delayed until early 2008.

“The declaration - that we place game in Q1 the next year, and the reason is grounded on a resonance which for us was internally and the external map. We wish to add only additional, Polish space to game”, said Alan Tascan, VP and General Manager of EA Montreal. “I think, that all would like it. Our job should admire the client, and we feel, that we should add the Polish language in time more.”

When it is asked, why game has been delayed only shortly before its official date started of sale of production, Tascan has responded, that “it has been grounded on a considerable quantity of a resonance which for us was internally and the external map. Where we supported a failure, it appears in poll if we could do really the rate better. I agree, what is it solution has come last second, but all it has still arrived, and I think, it is what is it better for all. I think, that essential hues there, we should be added only in additional, Polish space which time to operate for us, supporting is.”

“In what we supported a failure, that we did not recognise before that balancing act should improve in time more. I am meant, we have hundreds weapon in game, thus it takes a lot of time to perfect such subject. No us had time to do it before, and now, we do. And to us had the common complete reason for everyone. It is important new IP for us, and we do not wish to hurt it.”

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